Keystone Homes explores how product strategy and operations can improve the off-campus student housing experience by replacing fragmented, unreliable rentals with a standardized, move-in-ready model.

Off-campus student housing is often frustrating, opaque, and poorly managed. Students typically navigate scattered listings, inconsistent pricing, unclear lease terms, and apartments that vary widely in quality and maintenance. For international students and first-time renters especially, the process can feel risky and overwhelming. Keystone Homes began with a simple question: what would student housing look like if it were designed like a product rather than treated as a fragmented real estate market?

The project focused on designing a student-first housing model that simplifies discovery, move-in, and day-to-day living through standardized, move-in-ready apartments and reliable management. Through user research, market analysis, and go-to-market planning, Keystone reframed off-campus housing not as a fragmented real estate problem, but as a product and service experience that could be intentionally designed end to end.

I co-founded Keystone Homes with two others as the Product and Marketing Lead, where I led customer discovery, product definition, and go-to-market strategy for a student-first housing company. We are currently fundraising to acquire our first property in the Tufts area, validating demand, pricing, and operational assumptions before purchasing and scaling the model.

Keystone Homes

Aetherion explores how product design can make climate action more credible and accessible by addressing trust and transparency failures in carbon markets.

The project focused on designing a two-sided marketplace connecting farmers and corporate sustainability teams, each making high-stakes decisions with limited clarity. Through user-centered research, system-level product thinking, and early prototyping, Aetherion reframed the carbon marketplace not as a transactional problem, but as an information and trust problem, one that product design could meaningfully address.

I worked on Aetherion as part of my MSIM fall sprint, serving as Product Lead and COO, where I focused on designing a two-sided marketplace connecting farmers and corporate sustainability teams, two user groups making high-stakes decisions with limited clarity and asymmetric information.

Aetherion

Nightly explores how product design and agile execution can simplify nightlife discovery and group planning for students and young professionals.

The project focused on building an MVP that centralizes event discovery, real-time updates, and social coordination into a single mobile experience, addressing fragmented tools and planning friction that make going out harder than it should be.

I worked on Nightly as part of a hands-on product and operations course, where we used lean, agile methodologies to design, scope, and deliver a fully realized MVP through iterative sprints, retrospectives, and continuous user feedback. The project emphasized practical execution over polish, with a strong focus on customer-centric design, decision-making under uncertainty, and cross-functional collaboration.

Nightly - Product Execution & Agile Delivery